SEASON 0 · PLAYABLE PROTOTYPE

Your harbor.
Your ship.
Your golden age.

Every great captain starts with one small boat. Build your island, make your ship stronger, and bring home GOLD from shores worth fighting for.

Play in your browser. No wallet needed for the prototype.

PORT AURELIA In-game 3D preview
BUILD · SAIL · CONQUERSCROLL TO SET SAIL ↓

01 / A CAPTAIN'S BEGINNING

A little island.
A world to grow into.

Your home is the start of every expedition. What you build there decides how far you can sail—and what you can bring back.

01

Make it your home.

Work the gold and iron mines. Gather timber, grow food and turn a quiet shore into a bustling harbor.

Clickable buildings · Living workers · 20 levels
02

Earn your sea legs.

Upgrade your hull, add stronger cannons and increase your cargo hold. Every ship level changes how you sail and fight.

One mast to three · Growing firepower
03

Bring the GOLD home.

A pirate guard stands between you and Gold Island. Win the sea battle, defeat the shore battery and send your crew exploring.

Naval combat · Landing parties · Real cargo

02 / BUILT FOR BIGGER THINGS

One ship.
Twenty chapters.

Start with a small coastal boat and a single bow cannon. Grow into a towering flagship with three gun decks, nine square sails and a hold full of possibility.

Compare the actual ships at levels 1, 10 and 20.

Try every upgrade in the build sandbox ↗
Level 20 Golden Sovereign flagship

LEVEL 01 · YOUR FIRST COMMAND

Coastal boat

Small, nimble, and ready for a captain with bigger plans.

100HULL
1 × 24BROADSIDE DAMAGE
100CARGO

This preview does not change your game progress.

03 / SOMETHING WORTH DEFENDING

A home worth
coming back to.

Protect your home with your ship and a fortified coastal wall. Timber palisades become stone bastions as your island grows.

Archers and cannons grow with your wall. In the harbor-attack simulation, a victorious pirate must still break through your shore defenses. Shared worlds, player fleets and raids on other captains are the next horizon.

PLAYABLE NOW Island building · Naval battles · Defense drill
ON THE HORIZON Player fleets · Shared seas · PvP island raids
500CAPTAINS · SEASON 1

THE MULTIPLAYER VISION

Many islands.
One pirate alliance.

Season 1 is designed for 500 players. Form your pirate alliance, defend one another and claim the islands that will make your banner rule the world.

  1. Break the defenses.Defeat the fleet, then bring the coastal wall to zero before a conquest unit can advance.
  2. Claim the island.Bring a conquest unit with a World Seal. Repeated victories reduce loyalty; at zero, the island changes hands.
  3. Build your growing realm.Switch to an island you own and develop its harbor, mines, ships and defenses.
THE SHARED GOAL

Your alliance controls every player island. The season is won together.

Planned for the shared world. The current prototype is a local, single-player experience.

04 / THE GOLDEN THREAD

GOLD powers
the journey.

Mine it on your island. Find it on expeditions. Spend it on the ship and harbor that take you further.

SEASON MINING RESERVE100MGOLD · finite by design

EVERY IN-GAME GOLD SPEND

50%BurnedRemoved from circulation.
50%Back to the mining poolAvailable for future gameplay.

The prototype uses a local GOLD economy, including a daily emission cap. Solana wallets and on-chain transfers are planned. Prototype balances are test funds.

Read the current game and economy rules ↗

STAKING · PART OF THE PLAN

Put your GOLD
behind your next chapter.

Lock GOLD for a chosen period to increase your share of the finite mining pool. The original staking system remains part of the GoldenTribe concept.

Staking does not create extra GOLD. Lock periods and tier benefits will be connected to the shared-world economy.

See the staking and season design ↗

THE TIDE IS TURNING

Your first ship
is waiting.

A harbor to build. An island to discover. Your own way to play.

Begin your golden age ↗Just exploring? Open the build sandbox.