Make it your home.
Work the gold and iron mines. Gather timber, grow food and turn a quiet shore into a bustling harbor.
Clickable buildings · Living workers · 20 levelsSEASON 0 · PLAYABLE PROTOTYPE
Every great captain starts with one small boat. Build your island, make your ship stronger, and bring home GOLD from shores worth fighting for.
Play in your browser. No wallet needed for the prototype.
01 / A CAPTAIN'S BEGINNING
Your home is the start of every expedition. What you build there decides how far you can sail—and what you can bring back.
Work the gold and iron mines. Gather timber, grow food and turn a quiet shore into a bustling harbor.
Clickable buildings · Living workers · 20 levelsUpgrade your hull, add stronger cannons and increase your cargo hold. Every ship level changes how you sail and fight.
One mast to three · Growing firepowerA pirate guard stands between you and Gold Island. Win the sea battle, defeat the shore battery and send your crew exploring.
Naval combat · Landing parties · Real cargo02 / BUILT FOR BIGGER THINGS
Start with a small coastal boat and a single bow cannon. Grow into a towering flagship with three gun decks, nine square sails and a hold full of possibility.
Compare the actual ships at levels 1, 10 and 20.
Try every upgrade in the build sandbox ↗LEVEL 01 · YOUR FIRST COMMAND
Small, nimble, and ready for a captain with bigger plans.
This preview does not change your game progress.
03 / SOMETHING WORTH DEFENDING
Protect your home with your ship and a fortified coastal wall. Timber palisades become stone bastions as your island grows.
Archers and cannons grow with your wall. In the harbor-attack simulation, a victorious pirate must still break through your shore defenses. Shared worlds, player fleets and raids on other captains are the next horizon.
THE MULTIPLAYER VISION
Season 1 is designed for 500 players. Form your pirate alliance, defend one another and claim the islands that will make your banner rule the world.
Your alliance controls every player island. The season is won together.
Planned for the shared world. The current prototype is a local, single-player experience.
04 / THE GOLDEN THREAD
Mine it on your island. Find it on expeditions. Spend it on the ship and harbor that take you further.
EVERY IN-GAME GOLD SPEND
The prototype uses a local GOLD economy, including a daily emission cap. Solana wallets and on-chain transfers are planned. Prototype balances are test funds.
Read the current game and economy rules ↗STAKING · PART OF THE PLAN
Lock GOLD for a chosen period to increase your share of the finite mining pool. The original staking system remains part of the GoldenTribe concept.
Staking does not create extra GOLD. Lock periods and tier benefits will be connected to the shared-world economy.
See the staking and season design ↗THE TIDE IS TURNING
A harbor to build. An island to discover. Your own way to play.
Begin your golden age ↗Just exploring? Open the build sandbox.